Nguyen Minh ThaiSystems Software Engineer
Building slick interfaces, real-time systems, and practical tools across product, media, and infrastructure. Seven titles in stock. Each box opens its source.
Flagship projects
- Vol. 012025–2026
NRCCamera
Service Low-latency Android camera streaming system designed to be ultra low-latency (~130ms).
~130 ms
b4iterdev/NRCCameraService
Side panelSystem requirements
- Stack
- AndroidC++ NDKStreaming
- Released
- 2025–2026
Ref: nrc-camera
- Vol. 022026
Xash
Meta PUG Scrimmage & PUG match organizer for CS1.6-Xash3D, designed to be run on any arch including ARM64.
ARM64
b4iterdev/XashMetaPUG
Side panelSystem requirements
- Stack
- C++ARM64Game ScriptingMetamod
- Released
- 2026
Ref: xash-meta
- Vol. 032025
valo‑
map‑ veto & valo‑ veto‑ nodecg Valorant esports broadcast workflow and map veto system.
On air
b4iterdev/valo-map-veto
Side panelSystem requirements
- Stack
- NodeCGEsportsBroadcast
- Released
- 2025
Ref: valo-map-veto
The back shelf
Utilities, configs and experiments. Smaller boxes, same care.
Read the manual
I bridge the gap between design and engineering, building high-performance utilities, broadcast tools, and cinematic web experiences. My work focuses on low-latency systems, DevOps and many things related to games,... as long as I'm interested in.
What's in the box
- Systems Architecture
- Low-level Utilities
- Broadcast Tooling
- Computer Vision
- Frontend Engineering
- Creative Coding
Revision history
2025 → Present
Camera System Developer Volunteer
STEAM for Vietnam
Developed low-latency streaming architecture, pipelines and design / optimize hardware for robotics competition.
2020 → Present
Tech Hobbyist
Open Source
Developing solutions, contributed to everything that I'm interested in.
Order form
Hiring for systems work, or want to talk about one of the boxes? Write to me directly.
Email b4iterdev@gmail.com